Operating and tuning store-and-forward
This page is the operator-facing guide for SF in production: how to provision the slot directory, what to watch, and how to tune the limits. For the underlying model see Concepts; for the choice between memory mode and SF mode see When to use.
Slot directory layout
In SF mode every sender owns one slot directory:
<sf_dir>/<sender_id>/
├── .lock # OS lock; Node.js retains it for compatibility only
├── .lock.pid # UTF-8 text: holder PID + '\n' (diagnostic only)
├── .lock.owner/ # Node.js ownership directory; may survive a crash
├── .failed # optional drainer-failure sentinel (UTF-8 reason text)
├── .ack-watermark # optional 16-byte durable-ack high-water mark
├── sf-0000000000000001.sfa
├── sf-0000000000000002.sfa
└── ...
<sf_dir> is the group root — the directory you point the connect
string at. <sender_id> is the slot subdirectory; it defaults to
default but should be set explicitly when more than one sender shares
the host.
.lock and .lock.pid
For clients other than Node.js, the .lock file is held under an advisory
exclusive lock for the engine's lifetime — POSIX clients use flock /
fcntl, Windows uses LockFileEx. Their lock is released automatically when
the file descriptor closes, including on hard process exit (kernel cleanup).
A second sender pointing at the same slot directory will fail to start
with an error that names the holder's PID, read from .lock.pid. The
PID file is overwritten on every successful acquire; an absent or empty
.lock.pid reports holder=unknown rather than failing the lookup.
Neither .lock nor .lock.pid is deleted on clean shutdown. Stale
files are harmless — the next acquirer silently overwrites them.
Cross-platform interop: a POSIX client and a Windows client must not share a slot on a network filesystem. Their lock primitives are incompatible.
The Node.js client does not use an OS lock. It locks a slot with a
.lock.owner directory that records the owner's host name and process ID, and
keeps .lock and .lock.pid only for compatibility. After a crash, a new
Node.js sender takes the slot over automatically only on the same host, once
the recorded process ID is no longer in use. In containers that usually fails,
because the application runs as process ID 1 and a replacement container has a
new host name, and the new sender reports QwpReplayStoreLockedError. The
Node.js client describes how
to remove a stale lock safely.
Node.js and other clients do not see each other's locks, so never let them use
the same sf_dir at the same time.
.failed
Present iff a previous drainer attempt gave up on the slot — reconnect budget exhausted, terminal auth failure, or irrecoverable corruption. The file contents are a UTF-8 reason for human operators; the presence is the signal that the orphan scanner uses to exclude the slot from auto-drain on subsequent scans.
Operator action: read the reason, fix the underlying cause (rotate
credentials, restore the missing peer, etc.), then delete .failed. The
next sender that scans <sf_dir> will pick the slot up again.
Segment files
Segments are named sf-<gen>.sfa where <gen> is a 16-character
zero-padded hexadecimal generation counter. The number reflects
allocation order, not the FSN range — that lives in the file header
and is read at recovery time.
Pre-allocation reserves real disk blocks at file creation. On Linux this
is posix_fallocate; on macOS, F_PREALLOCATE / F_ALLOCATEALL. The
substrate refuses to fall back silently to ftruncate on filesystems
where these are unsupported — sparse files would risk a SIGBUS later
when the mmap'd region writes into a hole. On filesystems where the
native layer must fall back to ftruncate, size sf_max_segment_bytes
conservatively against free space.
Lock collisions in practice
Two sender_ids in the same sf_dir never collide — they are
independent slots. The same sender_id started twice will collide,
and the second start fails loudly.
A common cause is a redeploy where the old process hasn't fully exited when the new one comes up. Solutions:
- Stop the previous process. For clients using OS locks, the kernel releases
the lock on exit (even after
kill -9). A killed Node.js sender can leave a stale.lock.ownerdirectory behind: verify that the old owner is gone before removing it, as the Node.js client describes. - Use a deployment unit that orders shutdown before startup.
- For containerised deployments, set
sender_idfrom a per-pod stable identity so two pods with the same template name don't collide.
drain_orphans=on does not override the lock — a busy orphan slot
is skipped, not stolen.
Sizing capacity
Two limits matter:
sf_max_segment_bytes — per-segment file size (default 4 MiB)
This is the rotation threshold and the unit of trim. Segments that are smaller release disk faster but waste more space on the active tail; larger segments waste less on the active tail but hold acked frames in the same file as the still-unacked tail until every frame in the segment is acked.
For most workloads 4 MiB is fine. Raise it if you are appending very
large batches and pre-allocation cost matters; lower it if you observe
disk usage staying high under slow ack cadence.
sf_max_total_bytes — slot capacity (default 128 MiB memory / 10 GiB SF)
This controls resident SF storage: sealed segments plus the active segment.
When capacity is exhausted, producer appendBlocking calls block (with
cooperative yield) for up to sf_append_deadline_millis waiting for ACK-driven
trim to free space; on timeout the call throws.
With sf_dir, Node.js treats sf_max_total_bytes as a target, not a hard disk
limit. Transaction-closing batches can reserve extra segments to make the
commit possible when the journal is full. Segment reservations can reach
roughly twice the target, depending on segment rounding, with retained symbol
dictionaries and other metadata requiring additional space. Provision
headroom per sender and monitor actual disk usage; do not use the target as a
filesystem quota. See Node.js store-and-forward.
Size this against your worst expected outage times your ingest rate:
sf_max_total_bytes ≥ ingest_rate × max_tolerated_outage
A 5-minute reconnect budget at 10 MB/s of compressed frames implies at
least 3 GB. Add safety margin for trim latency — in particular,
request_durable_ack=on extends time-to-trim by the WAL→object-store
upload window.
In memory mode the default 128 MiB is deliberately small: it forces
you to think about backpressure rather than letting an outage silently
balloon process RSS.
Backpressure observability
appendBlocking distinguishes two reasons it can stall:
- Wire-publishing backpressure. The server is acking but the
producer is faster than ack throughput. The exception message names
this state. Solutions: scale the server, slow the producer, or raise
sf_max_total_bytes. - Reconnect backpressure. The I/O loop is in the retry loop and the
substrate is filling. The exception message includes the attempt
count and outage start time. Solutions: address the cluster outage,
raise
sf_max_total_bytes, or accept that the producer will start throwing once the cap is exhausted.
The getTotalBackpressureStalls() counter (see Observability below)
records every producer thread that hit the cap.
Recovery on restart
When an SF-mode sender opens, it runs this sequence:
- Acquire the slot lock,
<sf_dir>/<sender_id>/.lock(the Node.js client uses a.lock.ownerdirectory instead). Fail loudly on contention. - Scan every
*.sfafile:- Validate magic, version, header.
- Walk frames forward verifying each CRC32C-Castagnoli.
- The first invalid frame becomes end-of-data; any non-zero bytes past that point are logged as a torn-tail count.
- Sort segments by
baseSeqand verify no gaps. A gap is a fatal recovery error. - Open
.ack-watermark(if present) and read the cumulative durable-ack FSN. Reject a watermark that exceeds the on-disk ceiling — it would seedackedFsnpast every un-acked frame and silently drop the un-acked tail. - Seed
ackedFsn = max(lowestBaseSeq - 1, watermark). - Allocate the next segment generation as
max(existing-gen) + 1. - Bump the connection generation so the I/O loop replays from disk against a fresh wireSeq window.
A clean shutdown that drained everything is indistinguishable from a fresh start: no segments, no replay.
Recovery failures
| Symptom | Likely cause | Operator action |
|---|---|---|
"Slot held by PID <n>" or QwpReplayStoreLockedError (Node.js) | Another process holds the slot, or a Node.js .lock.owner is stale after a crash. | Stop the duplicate. OS locks release on exit; for Node.js verify the owner is gone before removing .lock.owner (see the Node.js client). |
| "Gap between segments" | Corruption — a segment was deleted out of band. | Restore from backup or accept data loss; the substrate refuses to start. |
| "Watermark exceeds publishedFsn" | .ack-watermark is corrupt; the engine falls back to the no-watermark seed. | Logged as WARN. Replay will re-send the lowest segment's frames, which inserts duplicate rows unless the table has DEDUP UPSERT KEYS. |
| Torn tail count > 0 | The previous process crashed mid-frame-write. | Informational; the CRC + zero-fill design discards the partial frame. |
Close and shutdown
close() semantics depend on close_flush_timeout_millis:
| Value | Behaviour |
|---|---|
client default: 60000 on Java and .NET, 5000 on Rust, C, C++, Python, and Node.js | Block up to that long waiting for ackedFsn ≥ publishedFsn. Log WARN on timeout; un-acked tail stays on disk (SF) or is lost (memory). |
0 or -1 | Skip the drain wait. Pending data persists on disk (SF) for the next sender, or is lost (memory). |
| any other positive value | That timeout in milliseconds. |
On the Node.js client, a standalone sender's close() rejects with
QwpSenderCloseTimeoutError on timeout instead of logging a WARN.
In every branch close():
- Performs a non-blocking safety-net check that rethrows any latched terminal error not already delivered through an async handler or a synchronous producer call.
- Releases the slot lock and unmaps segment files.
The safety-net check is what makes "close-and-forget" callers safe: if
the only API your code uses is close(), terminal errors still surface
rather than silently sinking into a no-op handler.
Orphan adoption in operations
With drain_orphans=on, the foreground sender — after acquiring its own
lock — scans <sf_dir>/* for siblings that:
- are not its own
sender_id, - contain at least one
*.sfafile, - do not have a
.failedsentinel.
Up to max_background_drainers drainers run concurrently. Each drainer
opens its own engine and WebSocket connection, runs recovery + replay,
and exits when the orphan's ackedFsn ≥ publishedFsn.
Drainer failure modes
- Reconnect budget exhausted. Drainer writes
.failedwith reason, releases the lock, exits. - Auth-terminal upgrade error. Same.
- Irrecoverable corruption. Same.
.failed slots are excluded from auto-drain on subsequent scans —
operator action is required to clear the sentinel.
Observing drainers
getActiveBackgroundDrainers()— count of currently-running drainers (best-effort: a just-finished drainer may still count for a few ms).getTotalBackgroundDrainersSucceeded()/…Failed()— cumulative outcomes since process start.- The
BackgroundDrainerListenercallback delivers per-drainer events (progress watermark, durable-ack-mismatch escalation, terminal outcome) for richer dashboards. - On-disk
.failedsentinels are the canonical record of giveup events surviving sender restart.
Observability counters
A conformant client exposes at minimum:
| Counter | What it tells you |
|---|---|
getTotalReconnectAttempts() | How often the wire has broken across the sender's lifetime. |
getTotalReconnectsSucceeded() | How many of those recovered. |
getTotalFramesReplayed() | Volume re-sent after reconnects. A spike usually means a fresh outage; sustained growth means a flapping wire. |
getTotalServerErrors() | Count of error frames received (any category). |
getDroppedErrorNotifications() | Error-inbox overflow count. Non-zero means a busy error stream or a slow handler. |
getTotalErrorNotificationsDelivered() | Errors delivered to the user handler. |
getTotalBackpressureStalls() | Producer threads that hit sf_max_total_bytes. |
getLastTerminalError() | The latched SenderError, or null. |
getActiveBackgroundDrainers() | Running orphan drainers right now. |
getTotalBackgroundDrainersSucceeded() / …Failed() | Cumulative drainer outcomes. |
Suggested dashboards
- Reconnect health:
reconnect_attempts - reconnect_succeededover time. A non-zero difference for more than a few seconds means the wire is currently down. There is no budget-exhaustion event to alert on, since a running sender retries indefinitely, so pick a duration threshold that matches your buffer headroom and alert on that instead. - Replay volume:
frames_replayedrate. Bursts are expected; sustained replay means a chronic instability. - Backpressure:
backpressure_stallsrate. Any non-zero rate is a capacity signal. - Error rate by category: instrument your error handler to bucket
by category. Background
SCHEMA_MISMATCHis usually a schema-drift symptom worth alerting on.
The default error handler logs every received SenderError —
ERROR-level for HALT, WARN-level for DROP. Replace it only if you
are also routing the errors somewhere else (Sentry, structured logs):
silence is forbidden by the contract.
Multi-sender deployments
When several senders share a host and a sf_dir:
- Give each one a unique
sender_id. The defaultssender_id=defaultis fine for a single-sender host but collides for any second sender. - Consider
drain_orphans=onif dynamic sender identities mean dead instances can leave permanent orphans. - Size
sf_max_total_bytes × number_of_sendersagainst available disk. For Node.js, also reserve each sender's transaction and metadata headroom (see Sizing capacity). - Plan for the worst-case lock-collision recovery: a misconfigured
fleet that all share
sender_id=defaultwill leave only one sender alive on each host. That is the design — fail loudly rather than silently corrupt overlapping slots.
Next steps
- Configuration — the full connect-string key reference.
- Client failover concepts — what the reconnect loop does between disconnects.